The Lost City - Match 3

The Lost City - Match 3

Hit three in a row and get a crazy field explosion!
Use colorful booster effects that will make the game even more fun and colorful!
No stressful time restrictions! Enjoy the adventure freely!
Go through a wide selection of mysterious and mystical stages.
Complete various levels and get happiness from breaking gems!

Learn How to Play The Lost City - Match 3

The goal of the game is to complete the level before you run out of moves. The goal of each level is indicated before the start and during the passage.
To break crystals, you need to make at least 3 crystals in a row. If you make more crystals, you get boosters, thanks to which you can knock down the playing field much faster and more effectively.

Core Gameplay Elements

- Lots of levels.
- Gorgeous special effects.
- Stunning graphics.
- Timekiller No. 1.

Does the game have mobile support?

The Lost City - Match 3 is responsive on mobile screens.

What terms are associated with the game in its metadata?

The kind of tags associated with this game are color, coloring, diamonds, jewels, logic.

Which programming language or technology stack powers the development of this game?

The game uses WebGL for physics and collision detection.

Are there any blood-related themes present in the game?

No, there is no blood shown during gameplay or in cutscenes of The Lost City - Match 3.

Is there any kind of brutality present in the game?

No, The Lost City - Match 3 does not showcase any cruel or violent content.

In which game category is this game classified?

This game can be categorized under the Match-3, Puzzle category.

Does this game cater to kids?

Yes, children can safely enjoy The Lost City - Match 3.

Does this game cater to a particular gender?

This game is designed for Male & Female identity.

Who handled the design and coding of this game?

The team responsible for designing and coding the game is Mirra Games.

What age groups does this game cater to?

The game is intended for the Kids, Teens age group.